GambleAware Report Advocates for Stronger Gambling Regulations

dennis84

Member
I just read a report from GambleAware that really highlights the dangers of certain gambling activities. It turns out that land-based electronic gaming machines and online casino games are among the most harmful, mainly because of how fast-paced and addictive they are. The study, done with Bournemouth University, found that people playing electronic machines are ten times more likely to develop gambling problems, while online casino players are four times more at risk.
Zoë Osmond, GambleAware’s CEO, pointed out that no form of gambling is completely safe, but some types are far riskier than others. She also questioned some policies in the UK’s Gambling White Paper, especially the idea of increasing electronic gaming machines in venues and setting different online slot stake limits for those over 25. She argues that all players should have the same lower limits.
The report also raised concerns about loot boxes in video games, showing that half of users are at some level of gambling risk. The researchers recommend restricting loot boxes to players over 18. Dr. Ruijie Wang, who led the study, stressed that stronger regulations are needed, especially for online slots and electronic gaming machines, to protect young adults. The message is clear — more needs to be done to limit high-risk gambling activities and prevent harm.
 
Wow, this is pretty intense. I always thought online casinos were more chill, but if the stats are true, that’s wild. We gotta take these warnings seriously, man.
 
Wow, this is pretty intense. I always thought online casinos were more chill, but if the stats are true, that’s wild. We gotta take these warnings seriously, man.
Totally agree, Bruce! It’s crazy how fast-paced they are. Sometimes it feels like you’re just a click away from losing everything. Those loot boxes in games are also super sketchy. 😒
 
But like, isn’t it kinda up to the player to be responsible? I mean, sure, the machines are addictive, but people need to know their limits too, right? 🤷‍♂️
 
But like, isn’t it kinda up to the player to be responsible? I mean, sure, the machines are addictive, but people need to know their limits too, right? 🤷‍♂️
I think it’s a bit of both. Companies should definitely take more responsibility. Why should they profit off people’s addictions? It’s not just about personal choice, it’s about protecting vulnerable players.
 
I think it’s a bit of both. Companies should definitely take more responsibility. Why should they profit off people’s addictions? It’s not just about personal choice, it’s about protecting vulnerable players.
For real! The age limit for loot boxes is a good idea, but how do you even enforce that? Kids are already savvy with this stuff. Regs gotta step it up big time.
 
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