I just read a report from GambleAware that really highlights the dangers of certain gambling activities. It turns out that land-based electronic gaming machines and online casino games are among the most harmful, mainly because of how fast-paced and addictive they are. The study, done with Bournemouth University, found that people playing electronic machines are ten times more likely to develop gambling problems, while online casino players are four times more at risk.
Zoë Osmond, GambleAware’s CEO, pointed out that no form of gambling is completely safe, but some types are far riskier than others. She also questioned some policies in the UK’s Gambling White Paper, especially the idea of increasing electronic gaming machines in venues and setting different online slot stake limits for those over 25. She argues that all players should have the same lower limits.
The report also raised concerns about loot boxes in video games, showing that half of users are at some level of gambling risk. The researchers recommend restricting loot boxes to players over 18. Dr. Ruijie Wang, who led the study, stressed that stronger regulations are needed, especially for online slots and electronic gaming machines, to protect young adults. The message is clear — more needs to be done to limit high-risk gambling activities and prevent harm.
Zoë Osmond, GambleAware’s CEO, pointed out that no form of gambling is completely safe, but some types are far riskier than others. She also questioned some policies in the UK’s Gambling White Paper, especially the idea of increasing electronic gaming machines in venues and setting different online slot stake limits for those over 25. She argues that all players should have the same lower limits.
The report also raised concerns about loot boxes in video games, showing that half of users are at some level of gambling risk. The researchers recommend restricting loot boxes to players over 18. Dr. Ruijie Wang, who led the study, stressed that stronger regulations are needed, especially for online slots and electronic gaming machines, to protect young adults. The message is clear — more needs to be done to limit high-risk gambling activities and prevent harm.